Source code for starsim.people

"""
Defines the People class and functions associated with making people
"""
import numpy as np
import pandas as pd
import sciris as sc
import starsim as ss
from pathlib import Path

__all__ = ['People', 'Person']


[docs] class People(sc.prettyobj): """ A class to perform all the operations on the people This class is usually created automatically by the sim. The only required input argument is the population size, but typically the full parameters dictionary will get passed instead since it will be needed before the People object is initialized. Note that this class handles the mechanics of updating the actual people, as well as the additional housekeeping methods (saving, loading, exporting, etc.). Args: pars (dict): the sim parameters, e.g. sim.pars -- alternatively, if a number, interpreted as n_agents age_data (dataframe): a dataframe of years and population sizes, if available extra_states (list): non-default states to initialize **Examples**:: ppl = ss.People(2000) """ def __init__(self, n_agents, age_data=None, extra_states=None): """ Initialize """ # We internally store states in a dict keyed by the memory ID of the state, so that we can have colliding names # e.g., across modules, but we will never change the size of a State multiple times in the same iteration over # _states. This is a hidden variable because it is internally used to synchronize the size of all States contained # within the sim, regardless of where they are. In contrast, `People.states` offers a more user-friendly way to access # a selection of the states e.g., module states could be added in there, while intervention states might not self._states = {} self.version = ss.__version__ # Store version info self.initialized = False # Handle the three fundamental arrays: UIDs for tracking agents, slots for # tracking random numbers, and AUIDs for tracking alive agents n = int(n_agents) uids = ss.uids(np.arange(n)) self.auids = uids.copy() # This tracks all active UIDs (in practice, agents who are alive) self.uid = ss.IndexArr('uid') # This variable tracks all UIDs self.slot = ss.IndexArr('slot') # A slot is a special state managed internally self.parent = ss.IndexArr('parent', label='UID of parent') # UID of parent, if any, IndexArray? self.uid.grow(new_vals=uids) self.slot.grow(new_vals=uids) self.parent.grow(new_uids=uids, new_vals=np.full(len(uids), self.parent.nan)) for state in [self.uid, self.slot]: state.people = self # Manually link to people since we don't want to link to states # Handle additional states extra_states = sc.promotetolist(extra_states) states = [ ss.State('alive', default=True), # Time index for death ss.State('female', default=ss.bernoulli(name='female', p=0.5)), ss.FloatArr('age', default=self.get_age_dist(age_data)), # NaN until conceived ss.FloatArr('ti_dead'), # Time index for death ss.FloatArr('scale', default=1.0), # The scale factor for the agents (multiplied for making results) ] states.extend(extra_states) self.states = ss.ndict(type=ss.Arr) for state in states: self.states.append(state, overwrite=False) setattr(self, state.name, state) state.link_people(self) return
[docs] @staticmethod def get_age_dist(age_data): """ Return an age distribution based on provided data The data should be provided in the form of either an Nx2 array, a pandas series with age as the index and counts/probability as the value, or a pandas DataFrame with "age" and "value" as columns. Each of these should look like e.g.: age value 0 220.548 1 206.188 2 195.792 3 187.442 The ages will be interpreted as lower bin edges. An upper bin edge will automatically be added based on the final age plus the difference of the last two bins. To explicitly control the width of the upper age bin, add an extra entry to the ``age_data`` with a value of 0 and an age value corresponding to the desired upper age bound. Args: age_data: An array/series/dataframe with an index corresponding to age values, and a value corresponding to histogram counts or relative proportions. A distribution will be estimated based on the histogram. The histogram will be assumed to correspond to probability densitiy if the sum of the histogram values is equal to 1, otherwise it will be assumed to correspond to counts. Note: age_data can also be provided as a string Returns: An ``ss.Dist`` instance that returns an age for newly created agents """ if age_data is None: dist = ss.uniform(low=0, high=100, name='Age distribution') else: # Try loading from file if isinstance(age_data, str) or isinstance(age_data, Path): age_data = pd.read_csv(age_data) # Process if isinstance(age_data, np.ndarray): # TODO: accept output of np.histogram() age_bins = age_data[:,0] age_props = age_data[:,1] elif isinstance(age_data, pd.Series): age_bins = age_data.index age_props = age_data.values elif isinstance(age_data, pd.DataFrame): age_bins = age_data['age'].values age_props = age_data['value'].values # Convert to a histogram dist = ss.histogram(values=age_props, bins=age_bins, name='Age distribution') return dist
[docs] def add_module(self, module, force=False): """ Add a Module to the People instance This method is used to add a module to the People. It will register any module states with this people instance for dynamic resizing, and expose the states contained in the module to the user via `People.states.<module_name>.<state_name>` The entries created below make it possible to do `sim.people.hiv.susceptible` or `sim.people.states['hiv.susceptible']` and have both of them work """ # Map the module's states into the People state ndict if hasattr(self, module.name) and not force: raise Exception(f'Module {module.name} already added') if len(module.states): module_states = sc.objdict() setattr(self, module.name, module_states) for state in module.states: state.link_people(self) combined_name = module.name + '.' + state.name # We will have to resolve how this works with multiple instances of the same module (e.g., for strains). The underlying machinery should be fine though, with People._states being flat and keyed by ID self.states[combined_name] = state # Register the state on the user-facing side using the combined name. Within the original module, it can still be referenced by its original name module_states[state.name] = state return
[docs] def init_vals(self): """ Populate states with initial values, the final step of initialization """ for state in self.states(): if not state.initialized: state.init_vals() self.initialized = True return
def __bool__(self): """ Ensure that zero-length people are still truthy """ return True def __len__(self): """ Length of people """ return len(self.auids) @property def n_uids(self): return self.uid.len_used def _link_state(self, state, die=True): """ Link a state with the People instance for dynamic resizing; usually called by state.link_people() All states should be registered by this function for the purpose of connecting them to the People's UIDs and to have them be automatically resized when the number of agents changes. This operation is normally triggered as part of initializing the state (via `State.init()`) """ if id(state) not in self._states: self._states[id(state)] = state elif die: errormsg = f'Cannot add state {state} since already added' raise ValueError(errormsg) return
[docs] def grow(self, n=None, new_slots=None): """ Increase the number of agents Args: n: Integer number of agents to add new_slots: Optionally specify the slots to assign for the new agents. Otherwise, it will default to the new UIDs """ if n is None: if new_slots is None: errormsg = 'Must supply either n or new_slots' raise ValueError(errormsg) else: n = len(new_slots) if n == 0: return np.array([], dtype=ss.dtypes.int) start_uid = self.uid.len_used stop_uid = start_uid + n new_uids = ss.uids(np.arange(start_uid, stop_uid)) self.uid.grow(new_uids, new_vals=new_uids) # We need to grow the slots as well new_slots = new_slots if new_slots is not None else new_uids self.slot.grow(new_uids, new_vals=new_slots) self.parent.grow(new_uids, new_vals=self.parent.nan) # Grow parent array # Grow the states for state in self._states.values(): state.grow(new_uids) # Finally, update the alive indices self.auids = self.auids.concat(new_uids) return new_uids
def __getitem__(self, key): """ Allow people['attr'] instead of getattr(people, 'attr') If the key is an integer, alias `people.person()` to return a `Person` instance """ if isinstance(key, int): return self.person(key) else: return getattr(self, key) def __setitem__(self, key, value): """ Ditto """ return setattr(self, key, value) def __iter__(self): """ Iterate over people """ for i in range(len(self)): yield self[i] def __setstate__(self, state): """ Set the state upon unpickling/deepcopying If a People instance is copied (by any mechanism) then the keys in the `_states` registry will no longer match the memory addresses of the new copied states. Therefore, after copying, we need to re-create the states registry with the new object IDs """ state['_states'] = {id(v):v for v in state['_states'].values()} self.__dict__ = state return
[docs] def scale_flows(self, inds): """ Return the scaled versions of the flows -- replacement for len(inds) followed by scale factor multiplication """ return self.scale[inds].sum()
[docs] def update_post(self): """ Final updates at the very end of the timestep """ sim = self.sim if sim.pars.use_aging: self.age[self.alive.uids] += sim.dt_year return
[docs] def request_death(self, uids): """ External-facing function to request an agent die at the current timestep In general, users should not directly interact with `People.ti_dead` to minimize interactions between modules (e.g., if a module requesting a future death, overwrites death due to a different module taking place at the current timestep). Modules that have a future time of death (e.g., due to disease duration) should keep track of that internally. When the module is ready to cause the agent to die, it should call this method, and can update its own results for the cause of death. This way, if multiple modules request death on the same day, they can each record a death due to their own cause. The actual deaths are resolved after modules have all run, but before analyzers. That way, regardless of whether removing dead agents is enabled or not, analyzers will be able to see and record outcomes for agents that died this timestep. **WARNING** - this function allows multiple modules to each independently carry out and record state changes associated with death. It is therefore important that they can guarantee that after requesting death, the death is guaranteed to occur. :param uids: Agent IDs to request deaths for :return: UIDs of agents that have been scheduled to die on this timestep """ self.ti_dead[uids] = self.sim.ti return
[docs] def step_die(self): """ Carry out any deaths that took place this timestep """ death_uids = (self.ti_dead <= self.sim.ti).uids self.alive[death_uids] = False # Execute deaths that took place this timestep (i.e., changing the `alive` state of the agents). This is executed # before analyzers have run so that analyzers are able to inspect and record outcomes for agents that died this timestep for disease in self.sim.diseases(): if isinstance(disease, ss.Disease): disease.step_die(death_uids) return death_uids
[docs] def remove_dead(self): """ Remove dead agents """ uids = self.dead.uids if len(uids): # Remove the UIDs from the networks too for network in self.sim.networks.values(): network.remove_uids(uids) # TODO: only run once every nth timestep # Calculate the indices to keep self.auids = self.auids[np.isin(self.auids, np.unique(uids), assume_unique=True, invert=True, kind='sort')] return
@property def dead(self): """ Dead boolean """ return ~self.alive @property def male(self): """ Male boolean """ return ~self.female def update_results(self): ti = self.sim.ti res = self.sim.results res.n_alive[ti] = np.count_nonzero(self.alive) res.new_deaths[ti] = np.count_nonzero(self.ti_dead == ti) res.cum_deaths[ti] = np.sum(res.new_deaths[:ti]) # TODO: inefficient to compute the cumulative sum on every timestep! return def finish_step(self): # self.update_results() # This is called separately self.remove_dead() self.update_post() return
[docs] def person(self, ind): """ Get all the properties for a single person """ person = Person() for key in ['uid', 'slot']: person[key] = self[key][ind] for key in self.states.keys(): person[key] = self.states[key][ind] return person
[docs] class Person(sc.objdict): """ A simple class to hold all attributes of a person """
[docs] def to_df(self): """ Convert to a dataframe """ df = sc.dataframe.from_dict(self, orient='index', columns=['value']) df.index.name = 'key' return df